**Changed**: Base mana regen

**Old Base**: 0.5/sec

**New Base**: 1/sec

**Added**: Music

Short instrumental music for Good, Evil and Neutral (with and without Proof of Neutrality) alignments.

**Goblin Invasion**: New feat with new reward

**Added**: 25 Building Upgrades

**Requirements**: Reach 18000 of each building to get its upgrade.

**Added**: 12 Allegiances Trophies

**Requirements**: A2, Level 30 Lineage for each faction and buy all it's faction upgrades.

**Added**: 3 Artifacts

**Effect**: Unlocks A2 Tier 2 Spells

**Coin Cost**: 123 Qaq (1.23e125) Emerald coins

**FC Cost**: 1 Oc (1e27) good/evil faction coins of the alignment and dwarf/drow

** Oil Lamp**

**Hint**: Chaos magic burns brightly.

**Description**: Rub it, polish it. And remember to express your desires precisely, lest you want to face dire consequences.

**Requirements**: R120+, Proof of Chaos

**Chance**: (min(x, y, z) / 1000 days)%, where x is Fairy Chanting spell activity time, y is Hellfire Blast spell activity time, and z is Brainwave spell activity time (all time).

**Effect**: Unlocks Tier 2 Maelstrom

** Lantern of Guidance**

**Hint**: Massive mana flows can offer guidance.

**Description**: Follow the guiding light, o wonderer, for it shall bring you fortune.

**Requirements**: R120+, Proof of Order

**Chance**: (x / 10,000,000,000 (10B))%, where x is mana regen.

**Effect**: Unlocks Tier 2 Temporal Flux

** Spark of Life**

**Hint**: The power of Creation may spark something new.

**Description**: The spark of Creation, dimly shining from the bottom of its encasing crystal.

**Requirements**: R120+, Proof of Balance

**Chance**: (ln(1 + x) ^ 2 / 12000)%, where x is FC collected this game.

**Effect**: Unlocks Tier 2 All Creation

**Added**: Advanced Heritages for each faction

**Requirements**: A2, Lineage Level 30 and buying all upgrades of that faction and 8 hours activity time (This Game) of that Faction's spell

When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

**Formula**: (1 + 0.3 * level)

** Advanced Fairy Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy Coins

**Effect**: Gain assistants based on amount of Farms, Inns and Blacksmiths (additive).

**Formula**: (2 * (x + y + z) ^ 0.8), where x is amount of Farms, y is amount Inns and z is amount Blacksmiths.

** Advanced Elven Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the amount of clicks made in this Reincarnation.

**Formula**: (0.3 * ln(1 + x) ^ 1.5)%, where x is amount of clicks this reincarnation.

** Advanced Angelic Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel Coins

**Effect**: Increase mana regeneration based on the amount of spells cast in this game.

**Formula**: (2.5 * x ^ 0.25)%, where x is spells cast this game.

** Advanced Goblin Heritage**

**Cost**: 7.5 Oc (7.5e27) Goblin Coins

**Effect**: Tax Collections are worth more seconds of production based on Gems owned. (multiplicative).

**Formula**: (0.25 * log10(1 + x) ^ 0.95), where x is gems owned.

** Advanced Undead Heritage**

**Cost**: 7.5 Oc (7.5e27) Undead Coins

**Effect**: Assistants count more based on your Offline Bonus.

**Formula**: (0.018 * log10(1 + x) ^ 2)%, where x is offline bonus.

** Advanced Demonic Heritage**

**Cost**: 7.5 Oc (7.5e27) Demon Coins

**Effect**: Increase the production of all buildings based on trophies unlocked.

**Formula**: (0.25 * x ^ 0.75)%, where x is amount of trophies unlocked.

** Advanced Titan Heritage**

**Cost**: 7.5 Oc (7.5e27) Angel and Goblin Coins

**Effect**: Increase maximum mana based on the amount of Royal Exchanges purchased.

**Formula**: (0.05 * ln(x) ^ 1.5), where x is Royal Exchanges purchased.

** Advanced Druid Heritage**

**Cost**: 7.5 Oc (7.5e27) Elven and Demon Coins

**Effect**: Multiplicatively increase Faction Coin find chance based on the sum of all your spells durations.

**Formula**: (0.01 * x ^ 0.85)%, where x is the sum of all your spell durations.

** Advanced Faceless Heritage**

**Cost**: 7.5 Oc (7.5e27) Fairy and Undead Coins

**Effect**: Gain assistants based on the amount of Unique Buildings owned (additive).

**Formula**: (2.5 * x ^ 0.8), where x is Unique Buildings owned.

** Advanced Dwarven Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven Coins

**Effect**: Increase the production of all buildings based on the amount of excavations and excavation resets. (This R).

**Formula**: (0.01 * x ^ (0.85 + 0.01 * y)), where x is excavations and y is excavation resets this R (ruby and free resets).

** Advanced Drow Heritage**

**Cost**: 7.5 Oc (7.5e27) Drow Coins

**Effect**: Increase the production of all buildings based on offline bonus and time spent in this game.

**Formula**: (0.0008 * log10(1 + x) * y ^ 0.8), where x offline bonus and y is time spent this game.

** Advanced Dragon Heritage**

**Cost**: 7.5 Oc (7.5e27) Dwarven and Drow Coins

**Effect**: The amount of active spells counts 5% more for all purposes.

**Added**: 1 Secret Trophy

** Faction Ruler**

**Requirements**: Unlock all the Advanced Heritages

**Cost**: 120 Notg (1.2e122)

**Effect**: Double Advanced Heritage powers if they match any of your alignments (cumulative).

**Secret Upgrade Changes**

** Leet**

**Old Effect**: Increase the production of all buildings by 1.337%

**New Effect**: Increase the production of all buildings by 13.37%, No A nerf

** Unitary**

**Old Effect**: Increase the production of all buildings by 1.11111111%

**New Effect**: Increase the production of all buildings by 11.11111111%, No A nerf

** Grand Diplomat**

**Old Effect**: Increase your chance to find Faction Coins by an additional 1%

**New Effect**: Increase your chance to find Faction Coins by an additional 2%

** Faction Grinder**

**Old Effect**: Increase your chance to find Faction Coins by additional 1%

**New Effect**: Increase your chance to find Faction Coins by additional 2%

** Glho kohhl snod**

**Old Effect**: Increase base clicking reward by 1

**New Effect**: Increase base clicking reward by 50%, no A-nerf

** Suggestion Master**

**Effect**: Increase the production of all buildings base on mysterious events.

**Formula**: hotfix.patch%, where hotfix and patch are the 4th and 3rd elements of the game's version number.

**Old Formula**: (a.b.c.d) (0.01 * d + c)%

**New Formula**: (10 * b) + a + (0.1 * d) * (0.01 * c)%, no A-nerf

**Quest Changes**

**Burning Abyss Quest**

**Old Requirement**: 160 seconds long Call to Arms.

**New Requirement**: 120 seconds long Call to Arms.

**Faction Upgrade Changes**

**Undead**

** Plagued Buildings (UD 2,3)**

**Old Effect**: Increase the production of all buildings by an additional 50% per hour of playtime in this game.

**New Effect**: Increase the production of all buildings by an additional 75% per hour of playtime in this game.

** Dead Fields (UD 3,1)**

**Effect**: Each assistants increases the production of all buildings based on the amount of Assistants and Necropolises you own.

**OldFormula**: (0.02 * x * y), where x is Assistants and y is Necropolises you own

**New Formula**: (0.03 * x * y), where x is Assistants and y is Necropolises you own

** Tireless Workers (UD 3,2)**

**Old Effect**: Increase the production of assistants by 1000%.

**New Formula**: Increase the production of assistants by 1500%

**Faceless**

** Dimension Door (FC 4,3)**

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Old Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**New Formula**: (0.013 * x ^ 0.67), where x is highest max mana this R.

**Druid**

** Natural Recycling (DD 1,3)**

**Old Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **least productive building** you own.

**New Effect**: Increase Faction Coin find chance additively and multiplicatively based on the amount of the **total buildings** you own.

**Formula**: (x ^ 0.35), where x is total buildings you own. (additively and multiplicatively)

**Drow**

** Crystal Servants (DW 4,3) (Upgrade 12)**

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Old Formula**: (0.75 * (log10(x) ^ 2), where x is amount of current gems.

**New Formula**: (5 * log10(x) ^ 1.5), where x is amount of current gems.

**Union Changes**

** Druids Union**

**Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Old Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**New Formula**: (5 * ((x * y) / 2.5)), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

** Undead Union**

**Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Old Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**New Formula**: (75 * log10(1 + x) ^ 2.25), where x is offline bonus multiplier.

** Dragon Union**

**Chaos Dragon Union**

**Old Formula**: FC chance

**New Formula**: log10(FC chance)

**Old Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **FC chance** (even for Unique, odd for Non-Unique).

**New Effect**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend **log10(FC chance)** (even for Unique, odd for Non-Unique).

**Old Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Non-Unique (25 * 0.58 * x ^ 0.58), where x is FC chance.

**Old Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

**New Formula**: Unique (0.58 * x ^ 0.58), where x is FC chance.

**Order Dragon Union**

**Effect**: Increase the production of all buildings based on time spent as Order.

**Old Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**New Formula**: (1.65 * x ^ 0.65), where x is time spent this Order.

** Dwarven Union**

**Chaos Dwarven Union**

**Effect**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Old Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, sum(2 * (mod(x,10) ^ y)

**New Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2), for each digit of x, 2 * sum(mod(x,10) ^ y) ^ 0.9

** Drow Union**

**Balance Drow Union**

**Effect**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Old Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**New Formula**: (0.07 * ln(1 + x) ^ 2.7), where x is Tax Collections cast this game.

**Challenge Upgrade Changes**

**Fairy Challenge 1**

**Pixie Mischief**

**Effect**: You gain assistants based on the amount of Fairy affiliated (faction upgrades, heritage, bloodline, research) upgrades you own.

**Old Formula**: (x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**New Formula**: (0.35 * x ^ 1.75), where x is amount of Fairy affiliated upgrades.

**Goblin Challenge 1**

** Discount Season**

**Old Effect**: Goblin (3,3) Green Fingers Discount triggers every 8 minutes.

**New Effect**: Goblin (3,3) Green Fingers Discount triggers every 2 minutes.

**Goblin Challenge 3**

** Smuggled Jewels**

**Old Effect**: Increase production bonus from Gems by 0.005% for each upgrade purchased.

**New Effect**: Increase production bonus from Gems by 0.01% for each upgrade purchased.

**Undead Challenge 1**

** Deadly Impatience**

**Old Effect**: Undead Heritage works 1000% faster.

**New Effect**: Undead Heritage works 5000% faster.

**Druid Challenge 1**

** Silent Assistance**

**Effect**: Animal Companions (1,2) works faster

**Old Formula**: floor((sqrt(1 + 16 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**Old Formula**: 1.1547x

**New Formula**: floor((sqrt(1 + 120 * x) - 1) / 2), where x is your Playtime (This Game) stat in hours.

**New Formula**: 3.1622x

**Druid challenge 4**

** Overflowing Mana**

**Old Effect**: All spell durations increased by 1% for every 1,500 max mana.

**New Effect**: All spell durations increased based on max mana.

**New Formula**: (0.005 * x ^ 0.85), where x is max mana.

**Dragon Challenge 6**

** Dracomet Vault**

**Effect**: Production bonus from Gems is multiplicatively increased over time based on the amount of artifacts you own. Resets on Abdications.

**Old Formula**: (0.002 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**New Formula**: (0.01 * x * (y / 60) ^ 0.7), where x is artfiact found and y is time this game in seconds.

**Unique Building Changes**

**Effect**: Increase production based on mana regen.

**Old Formula**: (2 * x ^ 0.6), where x is mana regen per second.

**New Formula**: (35 * x ^ 0.65), where x is mana regen per second.

**Spell Changes**

All spell durations are now capped to 10000x their base duration.

**Maelstrom click formula**

**Old Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.5)%, where x is clicks this game.

**New Clicks Formula**: (0.075 * (log10(1 + x)) ^ 2.75)%, where x is clicks this game.

**Effect**: Multiplicatively increase Mana Regeneration based on time spent in this game.

**Old Formula**: (5 * (x/60) ^ 0.7)%, where x is time in seconds this game.

**New Formula**: (3.2 * (x/60) ^ 0.82))%, where x is time in seconds this game.

**Lineage Changes**

** Fairy Lineage**

**Fairy Lineage base**

**Old Effect**: Makes Farms, Inns and Blacksmiths count 15% more per Lineage level.

**New Effect**: Makes Farms, Inns and Blacksmiths count 18% more per Lineage level.

** Fairy Perk 1**

**Effect**: Makes Fairy Bloodline affect Hall of Legends.

**Effect**: Also reduces Fairy Bloodline Post Ascension nerf.

**Old Formula**: 250 * ((a ^ 0.9) ^5)

**New Effect**: Fairy Bloodline also effects Hall of Legends and removes 1 ascenion penalty.

**New Formula**: 250 * (a ^ 0.9), A1 nerf removed

** AngelLineage**

**Old Effect**: Effect: Adds 10% mana regeneration per level.

**New Effect**: Effect: Adds 7% mana regeneration per level.

** Angel Perk 3**

**Effect**: Increase God's Hand bonus based on Unique Buildings owned.

**Old Formula**: (25000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

**New Formula**: (12000 * (x / 1000))%, Unique Buildings.(rounded down to nearest 1000)

** Angel Perk 4**

**Old Effect**: When God's Hand is active, increase max mana by 100%.

**New Effect**: When God's Hand is active, increase max mana by 50%.

** Goblin Perk 3**

**Old Effect**: Unique Building's base production increased by 2% for every 650 Unique Buildings.

**New Effect**: Unique Building's base production increased by 3% for every 650 Unique Buildings.

**Set Changes**

** Titan Set**

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.5 * x ^ 0.7), where x is seconds.

** Druid Set**

**Effect**: Increase production of all buildings based on their quantity.

**Old Formula**: (0.65 * x ^ 0.65), where x is building count.

**New Formula**: (0.75 * x ^ 0.75), where x is building count.

** Faceless Set**

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Old Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**New Formula**: (0.32 * x ^ 0.28), where x is number of spells cast.

**Fixed**

Setting 8 spells set with same autocast now working

Bunny Helper

**Changes**

** Ancestral Hourglass**

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

**New Formula**: (x ^ (0.9 - 0.01 * (((y - 20) ^ 1.4) - z / 4)) / 10), where x is hours this game, y is lineage level and z is reincarnations.

**Lineage Cost Formula**: (25 * 10 ^ (8 + level - hourglass.formula)) ^ 0.9 (if ancient heirloom).

** Holy Frenzy**

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Old Formula**: (50 * T ^ 2)

**New Formula**: (250 * T ^ 2)

**Research**: C1300 - Scintillation

**Old Effect**: Increase production bonus from gems based on maximum mana.

**Old Formula**: (2 * x^0.4), where x is max mana

**New Effect**: Increase production of buildings based on max mana and gem bonus.

**New Formula**: ((250 * x ^ 0.5) / y ^ 0.95), where x is max mana and y is total bonus from gem bonus upgrades

**Artifact Set Changes**

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Demonic Figurine, Demon Horn, Crystallized Lava

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Old Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

**New Formula**: (0.4 * x ^ 0.75), where x is faction spell activity time.

** Undead Set**

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (35 * log10(1 + x) ^ 3.25), where x is offline Multiplier.

**New Formula**: (9 * ln(1 + x) ^3), where x is offline Multiplier.

** Goblin Set**

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Old Formula**: (0.01 * x ^ 0.7), where x is time spent this game.

**New Formula**: (0.1 * x ^ 0.7 ), where x is time spent this game.

** Angel Set**

**Effect**: Increase mana regen based on spells cast this game.

**Old Formula**: (0.32 * x ^ 0.32), where x is spells cast.

**New Formula**: (0.35 * x ^ 0.35), where x is spells cast.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Huge Titan Statue, Titan Shield, Titan Helmet

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Old Formula**: (0.07 * x ^ 0.7), where x is seconds.

**New Formula**: (0.09 * x ^ 0.7), where x is seconds.

**Added Base Union Effects**

**Angels Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on the sum of your mana regeneration and mana produced in this game.

**Formula**: (ln(x) ^ 1.8 + ln(y) ^ 2.1), where x is mana spent this game and y is mana regeneration.

**Undead Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Unique Buildings based on your Offline Bonus.

**Formula**: (10 * log10(1 + x) ^ 2), where x is offline bonus multiplier.

**Titans Union**

**Effect Requirement**: R111+

**Added Effect**: Multiplicatively increase Faction Coin find chance by 5% per hour spent in this game.

**Fairies Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistant production based on amount of Enchanted Fields, Inns and Blacksmiths if building count is even, or all other buildings if building count is odd.

**Formula**: (15 * x ^ 0.475), where x is Enchanted Fields, Inns and Blacksmiths (If building count is even)

**Formula**: (15 * x ^ 0.475), where x is T4-T11 Buildings (If building count is odd)

**Demons Union**

**Effect Requirement**: R111+

**Added Effect**: 1% of all Non-Evil spells cast in this game count as Evil.

**Faceless Union**

**Effect Requirement**: R111+

**Added Effect**: Increase assistants based on the amount of time spent as a random faction. Updates every 3 minutes.

**Formula**: (50 * x ^ 0.5), where x is random faction all time in seconds.

**Elven Union**

**Effect Requirement**: R111+

**Added Effect**: Increase click production based on faction coins found in this Reincarnation.

**Formula**: (2 * ln(1 + x) ^ 2.5), where x is faction coins found in this Reincarnation.

**Goblin Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of all buildings based on spells cast in this game.

**Formula**: (0.4 * x ^ 0.4), where x is spells cast in this game.

**Druids Union**

**Effect Requirement**: R111+

**Added Effect**: Increase the production of Non-Unique buildings based on your total Lineage level and the maximum amount of Grand Balance targets.

**Formula**: ((x * y) / 2.5), where x is total Lineage levels and y is amount of buildings targeted by Grand Balance.

**Union Upgrade Changes**

**Fairy**

**Pheromones**

Fairy Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (This R)

**Old Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (This R)

**New Formula**: (1.5 * x ^ 0.75), where x is time spent affiliated with Fairies. (This R)

**Dream Catchers**

Fairy Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Fairies Union

**Effect**: multiplicative increase mana regen by a random amount. Grows additively every 30 minutes (starts at 0% on upgrade bought)

**Old Formula**: Every 30 minutes, ((upgrade bonus) + rand(0.5, 5))% (averages out to 132% per day).

**New Formula**: Every 30 minutes, ((upgrade bonus) + rand(1.5 - 7.5))% (averages out to 216% per day).

**Undead**

** Eternal Servitude**

Undead Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Old Formula**: (10000 + 25 * (x / 1800) ^ 2), where x is seconds this game.

**New Formula**: (10000 + 75 * (x / 1800) ^ 2), where x is seconds this game.

**Druid**

**Lunar Cycle**

Druid Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Old Formula**: (x + y) ^0.65 * ( 1 / (1 + abs(x - y) ) ) ^0.25, where x is time this game in seconds and y is offline time this game in seconds.

**New Formula**: (x + y) ^ 0.65 * (1 / (1 + abs(x - 2y))) ^ 0.25, where x is time this game in seconds and y is offline time this game in seconds.

**Grove Farming**

Druid Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Druids Union

**Old Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Old Formula**: (10 * (11 - T) ^ 3), where T is building tier.

**New Effect**: Increase the production of all buildings based on their tier. Middle tiers get better bonuses.

**New Formula**: (0.75 * ((6 - abs(6 - T)) ^ 5), where T is building tier.

**Elven**

**Wooden Dice**

Elf Upgrade 10

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: (x ^ 0.3), where x is Arboreal Cities count.

**Old Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**New Production Formula**: (8 * x ^ 0.8), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.45 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

Elf Upgrade 11

**Cost**: 10 Spvg (1e80) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Old Formula**: (0.68 * x ^ 0.68), where x is assistant amount.

**New Formula**: (0.7 * x ^ 0.7), where x is assistant amount.

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

Elf Upgrade 12

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Old Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Old Formula**: (ln(x))

**New Effect**: Increase mana regeneration additively and multiplicatively based on the amount of Faction Coins found in this game.

**New Formula**: (100 * ln(x) ^ 1.5), where x is Faction Coins found in this game.(additively)

**New Formula**: (1.45 * ln(x)), where x is Faction Coins found in this game.(multiplicatively)

**Titan**

**Colossus Kingdom**

Titan Upgrade 12

**Cost**: 10 Dtg (1e95) Emerald Coins

**Requirement**: Titan Union

**Old Effect**: Additively gain assistants based on total time spent as Order.

**New Effect**: Multiplicative gain assistants based on total time spent as Order.

**Old Formula**: (x ^ 0.7), where x is seconds this R.

**New Formula**: (20 * x ^ 0.7), where x is seconds this R.

**Demon**

**Devastation**

Demon Upgrade 12

**Cost**: 100 Tg (1e95) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Old Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Old Formula**: (0.35 * x ^ 0.6), where x is mana regen.

**Unique Building Changes**

Upgrade Wizard Towers to Swarming Towers, boosting their production based on the amount of active spells and unlocking more unique perks for the building.

**Effect**: Increase production based on the amount of active spells.

**Effect**: Also grants access to Faction Union.

**Old Formula**: (0.35*x^2.35)%, where x is active spells.

**New Formula**: (0.4 * x ^ 2.4)%, where x is active spells.

**Added**: 1 Trophy

** Art of the Crow Trophy**

**Requirement**: Have any 6 complete Faction Artifact Sets.

**Effect**: Gives upgrade with the same name.

** Art of the Crow Upgrade**

**Requirement**: Faction and Set Alignments has to match to buy the upgrade (Evil, Good, Neutral).

**Cost**: 1 Qavg (1.0e75)

**Alignments**

**Effect**: Multiplicatively increase max mana.

**Effect**: Multiplicatively increase assistants.

**Balance**: Multiplicatively increase mana regeneration.

**Good Effect**: The amount increased is based on Excavations made.

**Formula**: (0.05 * x ^ 1.1), where x is excavation count.

**Evil Effect**: The amount increased is based on time spent in this game.

**Formula**: (4 * x ^ 0.44), where x is time spent this game.

**Neutral Effect**: The amount increased is based on Royal Exchanges made

**Formula**: (0.8 * x ^ 0.8), where x royal exchanges made.

**Added**: 3 Artifacts for Prestige Factions

**Dwarven**

** Beard Hair**

**Description**: Hopefully coming from a real dwarven beard.

**Requirement**: R116+, 3000+ Excavations, Play as Dwarf

**Chance**: (x / 100000000 (100M))%, where x is assistant count

**Drow**

** Poison Vial**

**Description**: One drop of this is enough to fell thousands of non-immune creatures.

**Requirement**: R116+, 3000+ Excavations, Play as Drow

**Chance**: (x / 10000000 (10M))%, where x is combo strike production bonus

**Dragon**

** Dragon Scale**

**Description**: Very high on the realms' most accurate hardiness rankings.

**Requirement**: R116+, 3000+ Excavations, Play as Dragon

**Chance**: (x / 2500)%, where x is active spells

**Added**: 3 Artifacts Sets for Prestige Factions

** Dwarven Set**

**Requirement**: R116+

**Artifacts Required**: Dwarven Bow, Stone Tankard, Beard Hair

**Cost**: Free

**Effect**: Increase assistants based on your Royal Exchange bonus.

**Formula**: (x ^ 0.9), where x is Royal Exchange bonus.

** Drow Set**

**Requirement**: R116+

**Artifacts Required**: Ceremonial Dagger, Arachnid Figurine, Poison Vial

**Cost**: Free

**Effect**: Increase offline production based on evil spells cast (this R).

**Formula**: (0.75 * x ^0.75 ), where x is total evil spells cast (this R).

** Dragon Set**

**Requirement**: R116+

**Artifacts Required**: Dragon Fang, Dragon Soul, Dragon Scale

**Cost**: Free

**Effect**: Increase the production of Non-Unique buildings based on Faction Coins found in this game.

**Formula**: (16 * log10(1 + x) ^ 2), where x is Faction Coins found.

**Added**: Prestige Factions

**Drow**

** Brothel Quest**

**Description**: Yawn... Kivvil, your realm is starting to bore us. We need better places to have fun and Rest. Show us your spellcasting ability and we'll teach you a few new things about underworld fun.

**Requirement**: 1 B (1e9) spells cast this game

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Drow

** Brothel Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Inns to Brothels, boosting their production based on Royal Exchanges made and unlocking more unique perks for the buildings.

**Formula**: (10 * x ^1.05), where x is royal exchanges this game

**Drow Unique Building**

** Drow Union**

**Cost**: 1e24 Drow coins

**Effect**: Unlocks Union Upgrades

**Other Effects**

**Proof of Order**: Increase offline bonus based on max mana.

**Formula**: (0.1 * x ^ 0.85), where x is max mana

**Proof of Balance**: Multiplicatively Increase max mana based on Tax Collections cast this game.

**Formula**: (0.1 * ln(1 + x) ^ 2.8), where x is Tax Collections cast this game.

**Proof of Chaos**: Increase the production of a specific building tier depending on building amount, and increase its production based on time spent offline this reincarnation.

**Formula**: (6 * x ^0.6 building chosen (tier): 1 + floor(x % 11)

**Union Upgrades**

** Spider Clerics**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase Royal Exchange bonus based on Brothel amount.

**Formula**: (1.75 * x ^ 0.75), where x is Brothels

** Ancillae Obscurae**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase Non-Unique building production based on amount of Unique Buildings.

**Formula**: (45 * x ^ 0.45), where x is amount of Unique Buildings.

** Crystal Servants**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively gain assistants based on current gem amount.

**Formula**: (log10(x) ^ 2), where x is amount of current gems.

**Dwarf**

** High Bastion Quest**

**Description**: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

**Requirement**: 5 free excav resets this R

**Cost**: 100 Vg (1e65)

**Effect**: Unlocks 2nd Unique Building for Dwarf

** High Bastion Upgrade**

**Cost**: 100 Qivg (1e80)

**Effect**: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

**Formula**: (ln(1 + x) ^ 2), where x is clicks this R

**Dwarf Unique Building**

** Dwarven Union**

**Cost**: 1 Sp (1e24) Dwarven coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase all building production based on time spent this reincarnation.

**Formula**: (0.65 * x ^ 0.65), where x is time spent this reincarnation.

**Proof of Balance**: Increase mana regen based on clicks made this reincarnation.

**Formula**: (ln(1 + x) ^ 2.45), where x is amount of clicks made this game.

**Proof of Chaos**: Chaotically Multiplicatively increase assistant count based on spells cast this R.

**Formula**: (y = floor(log10(1 + x) + 1) / 10 + 2, for each digit of x, sum(2 * (mod(x,10) ^ y)

** Solidity**

**Cost**: 10 Dtg (1e100)

**Effect**: Multiplicatively increase gem production based on High Bastion you own.

**Formula**: (1.55 * x ^ 0.55), where x is royal castles multiplicative.

** Stonetalking**

**Cost**: 100 Qitg (1e110)

**Effect**: Increase the production of all buildings based on the highest between max mana and mana regeneration.

**Formula**: (0.055 * max(x, y) ^ 0.55), where x is max mana and y is mana regen.

** Refined Minerals**

**Cost**: 1 Notg (1e120)

**Effect**: Multiplicatively increase mana regen and max mana based on highest time spent as Order, Balance or Chaos.

**Formula**: (0.03 * max(x, y ,z) ^ 0.7), where x is order time, y is balance time, and z is chaos time (All in seconds this R).

**Dragon**

** Dragon Pasture Quest**

**Description**: Insignificant creature, you have much to do to gain our full respect. Our hatchlings need more food... yes, this would be a task worthy of your stature. Show your ability to maintain powerful magic at the same time, and we will let you serve us.

**Requirement**: 42 active spells

**Cost**: 1e65

**Effect**: Unlocks 2nd Unique Building for Dragon

** Dragon Pasture Upgrade**

**Cost**: 1e80

**Effect**: Upgrade Farm to Dragon Pastures, boosting their production based on your max mana and unlocking more unique perks for the building.

**Formula**: (0.65 * x ^ 0.65), where x is your max mana.

**Dragon Unique Building**

** Dragon Union**

**Cost**: 100 Sp (1e26) Dwarven and Drow coins

**Effect**: Unlock Union Upgrades.

**Other Effects**

**Proof of Order**: Increase the production of all buildings based on time spent as Order.

**Formula**: (1.6 * x ^ 0.6), where x is time spent this Order.

**Proof of Balance**: Multiplicatively increase max mana based on your current Lineage level.

**Formula**: (1.3 * x ^ 1.3), where x is Lineage level.

**Proof of Chaos**: Increase the production of Unique or Non-Unique buildings based on the amount of assistants you own. Target buildings depend FC chance(even for Unique, odd for Non-Unique).

**Formula**: Non-Unique (25 * 0.6 * x ^ 0.6), where x is FC chance.

**Formula**: Unique (0.6 * x ^ 0.6), where x is FC chance.

** Fang Food**

**Cost**: 10 Dtg (1e100)

**Effect**: Increase mana regeneration based on the amount of Dragon Pastures you own.

**Formula**: (0.65 * x ^ 0.65), where x is Dragon Pastures you own.

** Wyrm's Rest**

**Cost**: 100 Qitg (1e110)

**Effect**: Gain assistants based on the amount of time spent as Dragon this Reincarnation.

**Formula**: (15 * x ^ 0.65), where x is time spent as Dragon this Reincarnation.

** Draconic Supremacy**

**Cost**: 1 Notg (1e120)

**Effect**: Increase the production of all buildings based on your max mana.

**Formula**: (0.6 * x ^ 0.45), where x is max mana.

**New Easter Feat**: With new reward

**Hourglass**: Formula changed

**Old Formula**: (x ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**New Formula**: (x ^ (1 - 0.01 * ((y ^ 1.1) - z / 5) / 10), where x is hours this game (reset when upgrading lineage), y is lineage level and z is reincarnations.

**Undead Set**: Formula and Chance changed

**Effect**: Additively Increase max mana based on offline bonus.

**Old Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

**New Formula**: 35 * log10(1 + x) ^ 3.25, where x is offline Multiplier.

**Dusty Coffin**

**Old Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**New Chance**: ((1 / (30 + x ^ 1.5))%, where x is time this game in seconds.

**Elf artifact** Chance changed

**Raw Emerald**

**Old Chance**: (((2 * x) ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

**New Chance**: (((3 * x) ^ 4.5) / 10000)%, where x is non-ruby excavation resets (this game).

**Union Upgrades**: Cost changed

**Upgrade 11**

**Old Cost**: 10 Spvg (1e85) Emerald Coins

**New Cost**: 100 Qivg (1e80) Emerald Coins

**Upgrade 12**

**Old Cost**: 10 Dtg (1e100) Emerald Coins

**New Cost**: 100 Tg (1e95) Emerald Coins

**108th Reincarnation and up**

**Added**: Increase the production of Unique Buildings based on the difference of time spent as their respective faction against your most used faction in this reincarnation.

**Formula**: (0.07 * (x - y) ^ 0.7, where x is highest faction time and y is faction time of the Unique Building affinity

**115th Reincarnation and up**

**Added**: Increase Faction Coins found if they match your Faction, Bloodline or Artifact Set.

**Excavation**

**Excavations**: Free reset if enough times excavated this R 2000 + 50 * R + 500 * x, where x is amount of resets this R

**Trophies**

**Moved 13 Trophies**

Research associated 'Secret Trophies' moved to 'Misc Trophies'

**Added** 2 Secret Trophies

** Holy Frenzy**

**Requirement**: A2+, In a single reincarnation, have a 3 day combined activity time of Holy Light and Blood Frenzy.

**Effect**: While Blood Frenzy or Holy Light are active, increase the production of all buildings.

**Formula**: (50 * T ^ 2)

**Note**: Upgrade scales from Holy Light/Blood Frenzy tiers.

**Cost**: 100 Dc (1e35)

** Uniformity**

**Requirement**: A2+, With no less than 3 days of playtime, have less than 1 minute of playtime difference for Order, Chaos and Balance alignments.

**Effect**: Increases production of all buildings based on time spent as least used alignment.

**Formula**: (0.72 * min(x, y, z, s, t, u) ^ 0.72), where x is neutral time, y is good time, z is evil time, s is balance time, t is chaos time, u is order time (All this R in seconds).

**Cost**: 100 Qid (1e50)

**Added**: 10 Artifacts, 9 that unlock Faction Sets

**Changed**: 1 Artifact

** Wall Chunk**

**Description**: A bigger piece of the infamous Ascension Wall.

**Requirements**: R100+

**Chance**: 10%

**Effect**: Increase the production of all buildings based on their tier.

**Cost**: 1 Sx (1e21) Emerald Coins

**New Formula**: 30000 * (11-x) ^ 3.5, where x is building tier.

**Old Formula**: 100000 * (11-x) ^ 3, where x is building tier.

**Added**: 10 Artifacts, 9 that unlock Faction Sets

** Ancestral Hourglass**

**Description**: The silver sands contained within seem to never stop flowing.

**Requirement**: R100+

**Effect**: Lower cost of Lineage level based on time spent this game.FC cost is reset when you purchase a new lineage level.

**Formula**: ((x / 3600) ^ (1 - 0.01 * ((y ^ 1.01) - z / 5) / 10) where x is seconds this game/since lineage bought, y is lineage level and z is reincarnations.

**Lineage Cost Formula**: (25 * 10 ^ (15 + level - hourglass.formula)) ^ 0.9 if ancient heirloom

**Secret Upgrade Cost**: 1 Novg (1e90) Emerald Coins

**Chance:**: (x / 10000000000000000 (10 QA))%, where x is FC chance.

** Silk Cloth**

**Description**: The purest silk made for Fairies, by Fairies, of Fairies.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Fairy Set.

**Chance**: (x - 10000) / 200000)%, where x is Wizard Tower.

** Fairy Set**

**Requirement**: A2+

**Artifacts Required**: Silk Cloth, Pink Carrot, Bottled Voice

**Cost**: Free

**Effect**: Increase Farm, Inn and Blacksmith production based on number of assistants owned.

**Formula**: (0.75 * x ^ 0.75), where x is number of assistants owned.

** Raw Emerald**

**Description**: Just slightly less precious than a raw Ruby.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Elven Set.

**Chance**: ((2 * x ^ 2) / 10000)%, where x is non-ruby excavation resets (this game).

** Elven Set**

**Requirement**: A2+

**Artifacts Required**: Raw Emerald, Lucky Clover, Mini-treasure

**Cost**: Free

**Effect**: Increase all building production based on total amount of Elven Lucks triggered (This R)(since unlock).

**Formula**: (0.66 * x ^ 0.6), where x is amount of Elven Lucks triggered.

** Fossilized Wing**

**Description**: The remains of an Angel fallen to earth.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Angel Set.

**Chance**: (x / 25920000 (300 days))%, where x is angel time (all time) in seconds.

** Angel Set**

**Requirement**: A2+

**Artifacts Required**: Fossilized Wing, Pillar Fragment, Divine Sword

**Cost**: Free

**Effect**: Increase mana regen based on spells cast this game.

**Formula**: (0.32 * x ^ 0.32), where x is spells cast.

** Spiked Whip**

**Description**: Use with caution. You do not want to exterminate all your slaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Goblin Set.

**Chance**: (x - 10000) / 300000)%, where x is Slave Pens.

** Goblin Set**

**Requirement**: A2+

**Artifacts Required**: Spiked Whip, Ancient Coin Piece, Goblin Purse

**Cost**: Free

**Effect**: Multiplicatively increase gathered faction coins based on time spent this game if they don't match faction or bloodline.

**Formula**: (1 + (0.01 * x ^ 0.7)), where x is seconds.

**Note**: Ingame tooltip is off by one (actual effect is 1 higher)

** Dusty Coffin**

**Description**: Sealed since forever, yet you can hear a strange noise from within.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Undead Set.

**Chance**: ((1 / (30 + x ^ 1.75))%, where x is time this game in seconds.

**Chance**: 1 in 3000 in 0 seconds 1 in 132349 at 60 seconds. 1 in 438078 at 120 seconds.

** Undead Set**

**Requirement**: A2+

**Artifacts Required**: DustyCoffin, Rotten Organ, Jaw Bone

**Cost**: Free

**Effect**: Additively Increase max mana based on offline bonus.

**Formula**: (45 * x ^ 0.6), where x is offline Multiplier.

** Crystallized Lava**

**Description**: Incandescent but still. Can be used efficiently as a desk lamp.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Demon Set.

**Chance**: (x - 10000) / 200000)%, where x is Hall of Legends.

** Demon Set**

**Requirement**: A2+

**Artifacts Required**: Crystallized Lava, Demonic Figurine, Demon Horn

**Cost**: Free

**Effect**: Increase non unique building production based on the sum of your faction spells activity time.

**Formula**: (0.25 * x ^ 0.75), where x is faction spell activity time.

** Titan Helmet**

**Description**: Made of enough metal to craft a human-sized full plate.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Titan Set.

**Chance**: ((x ^ 2) / 5000000000 (5B))%, where x is Royal Exchanges.

** Titan Set**

**Requirement**: A2+

**Artifacts Required**: Titan Helmet, Huge Titan Statue, Titan Shield

**Cost**: Free

**Effect**: Increase Unique building production based on time spent this game.

**Formula**: (0.07 * x ^ 0.7), where x is seconds.

** Branch of the Life Tree**

**Description**: Despite being torn from its source tree, it keeps growing buds and leaves.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Druid Set.

**Chance**: (x ^ 3) / 2000000 (2M))%, where x is level of current lineage.

** Druid Set**

**Requirement**: A2+

**Artifacts Required**: Branch of the Life Tree, Glyph Table, Stone Of Balance

**Cost**: Free

**Effect**: Increase production of all buildings based on their quantity.

**Formula**: (0.65 * x ^ 0.65), where x is building count.

** Nightmare Figment**

**Description**: An unshaped, ephemeral substance which is politely trying to corrupt your mind.

**Requirement**: A2+, 3000+ Excavations

**Effect**: Unlocks Faceless Set.

**Chance**: (x ^ 1.5 / 20000000 (20M))%, where x is headstart time in seconds.

** Faceless Set**

**Requirement**: A2+

**Artifacts Required**: Nightmare Figment, Translucent Goo, Octopus-shaped Helmet

**Cost**: Free

**Effect**: Increase production of all buildings based on highest amount of spells cast in a single game.

**Formula**: (0.32 * x ^ 0.32), where x is number of spells cast.

**Added**: Level 30 Lineage Perks

**Fairy Level 30**

** Fairy Perk 4**

**Requirement**: R105+

**Effect**: When Fairy Chanting is active, increase assistant amount by 10% every 5 minutes of its duration.

**Formula**: 10 * Floor (x/300), where x is Fairy Chanting duration in seconds.

**Elven Level 30**

** Elven Perk 4**

**Requirement**: R105+

**Effect**: When Moon Blessing is active, multiply your Faction Coin chance by 500%.

**Angel Level 30**

** Angel Perk 4**

**Requirement**: R105+

**Effect**: When God's Hand is active, increase max mana by 100%.

**Goblin Level 30**

** Goblin Perk 4**

**Requirement**: R105+

**Effect**: When Goblin's Greed is active, increase seconds worth of Tax Collections based on assistants owned.

**Formula**: (0.45 * x ^ 0.45), where x is assistants owned.

**Undead Level 30**

** Undead Perk 4**

**Requirement**: R105+

**Effect**: When offline, Night Time production is added to offline bonus. Night Time activity time counts 100% more for all purposes.

**Demon Level 30**

** Demon Perk 4**

**Requirement**: R105+

**Effect**: Non-Unique buildings are also targeted by Hellfire Blast.

**Titan Level 30**

** Titan Perk 4**

**Requirement**: R105+

**Effect**: Lightning Strike always hits Unique Buildings in addition to its random target. Unique Buildings are no longer random targets.

**Druid Level 30**

** Druid Perk 4**

**Requirement**: R105+

**Effect**: Increase Grand Balance duration based on assistants owned. Also increase the production of all buildings while Grand Balance is active by 10% every 5 minutes of its duration.

**Duration Formula**: (0.5 * x ^ 0.5), where x is assistants owned.

**Faceless Level 30**

** Faceless Perk 4**

**Requirement**: R105+

**Effect**: Brainwave headstart time is increased by 1000%.

**Dwarf Level 30**

** Dwarf Perk 4**

**Requirement**: R105+

**Effect**: When Diamond Pickaxe is active, increase mana regen based on Faction Coin chance.

**Formula**: (0 .5 * log10(x + 1) ^ 2.5), where x is Faction Coin chance.

**Drow Level 30**

** Drow Perk 4**

**Requirement**: R105+

**Effect**: Combo Strike's combo bonus increases by 5% per 30 seconds spent this game.

**Dragon Level 30**

** Dragon Perk 4**

**Requirement**: R105+

**Effect**: Activates two breaths per cast.

**Changed** All Creation, and Elf Union Upgrade

**Added** 2 new Union upgrades for each faction

**Cost**: 6000 Mana

**Effect**: Increase production of all buildings based on mana regeneration rate.

**Effect**: Also multiplicative increase Faction Coin find chance based on your mana regeneration rate.

**New Formula**: floor(2.5 * x ^ 0.44). where x is mana per second.

**Old Formula**: floor(2.5 * x ^ 0.5). where x is mana per second.

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**New Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Old Production Formula**: (6 * x ^ 0.6), where x is Arboreal Cities count.

**New Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Old Faction Coin Formula**: (x ^ 0.7), where x is Arboreal Cities count.

**Angel**

**Heaven's Brilliance**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the bonus multiplier for all spells at tier 7 and above based on the amount od Holy Sites you own. All Dragon's Breath effects are increased based on the amount of Holy Sites you own.

**Formula**: (0.6*x^0.6), where x is amount of Holy Sites owned.

**Angelic Fortitude**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase the production of all buildings based on the sum of all your spells' activity time this R.

**Formula**: (0.035 * x ^ 0.65), where x is seconds in current spells)

**Seraphim Feathers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Angels Union

**Effect**: Increase mana regeneration by 60%.

**Undead**

**Zombie Apocalypse**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Undead Union

**Effect**: Gain assistants based on the total amount of time spent offline. (This R)

**Formula**: (0.7 * x ^ 0.7), where x is offline time thie R.

**Eternal Servitude**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Undead Union

**Effect**: Increase base production of Undercity by +10000, then increase this effect based on time spent this game.

**Formula**: (10000 + 25 * (x / 1800) ^ 2, where x is seconds

**Titan**

**Titanic Authority**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Titan Union

**Effect**: Increase the production of Unique Buildings based on the amount of Royal Exchanges you made.

**Formula**: (0.7 * x ^ 0.7), where x is amount of Royal Exchanges you made.

**Colossus Kingdom**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Titan Union

**Effect**: Additively gain assistants based on total time spent as Order.

**Formula**: (x ^ 0.7), where x is amount of Order time this R.

**Fairy**

**Pheromones**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Gain assistants based on time spent affiliated with Fairies. (All time)

**Formula**: (0.7 * x ^ 0.7), where x is time spent affiliated with Fairies. (All time)

**Dream Catchers**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Fairies Union

**Effect**: Every 30 minutes, multiplicative increase mana regen by a random amount. (starts at 0% on a new run)

**Demon**

**Demonic Fury**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of all buildings based on least time spent between Evil and Chaos this R.

**Formula**: (0.12 * min(x, y) ^ 0.7, where x is evil time in seconds and y is chaos time in seconds.

**Devastation**

**Cost**: 10 Dtg (1e00) Emerald Coins

**Requirement**: Demons Union

**Effect**: Increase production of three highest building tiers based on mana regen.

**Formula**: (0.35 * x ^ 0.65), where x is mana regen.

**Faceless**

**Forbidden Language**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase spell durations based on the amount of Reincarnations made.

**Formula**: (X)

**Dimension Door**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Faceless Union

**Effect**: Increase Unique Building production based on highest max mana this reincarnation.

**Formula**: (0.013 * x ^ 0.7), where x is highest max mana this R.

**Elven**

**Wooden Dice**

**Cost**: 1 Nod (1e60) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase Elven Luck chance to activate and its effects based on the amount of Arboreal Cities you own.

**Elven Luck Formula**: X ^ 0.3, where x is Arboreal Cities count.

**Production Formula**: (7 * x ^ 0.7), where x is Arboreal Cities count.

**Faction Coin Formula**: (1.5 * x ^ 0.7), where x is Arboreal Cities count.

**Camouflage**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Elven Union

**Effect**: Assistants count 1000% more for all purposes and increase assistant production based on assistant amount.

**Formula**: (0.68 * x ^ 0.68)

**Note**: Applies to formulas that use Assistant count, but not actual assistants.

**Elven Discipline**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Elven Union

**Effect**: Increase mana regeneration based on the amount of Faction Coins found in this game.

**Formula**: (ln(x))

**Goblin**

**Money is Magic**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Increase mana regeneration based on the amount of Tax Collections cast in this game.

**Formula**: (2 * (ln(x) ^ 1.2)), where x is amount of Tax Collections cast.

**Lousy Architecture**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Goblins Union

**Effect**: Reduce Non-Unique buildings cost multiplier.

**Formula**: (-0.02)

**Druid**

**Lunar Cycle**

**Cost**: 10 Spvg (1e85) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on the difference between time spent online and offline in this game. Maximum bonus is granted for the smallest difference.

**Formula**: (x + y) ^ 0.65) * (1 / abs(x - y) ^ 0.25), where x is online time in seconds and y is offline time in seconds.

**Grove Farming**

**Cost**: 10 Dtg (1e100) Emerald Coins

**Requirement**: Druids Union

**Effect**: Increase the production of all buildings based on their tier. Lower tiers get better bonuses.

**Formula**: (10 * (11 - T) ^ 3), where T is building tier.

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