Spellcraft

Champion Trophy

In-game description

The Dwarves make the best masons, artisans and blacksmiths in all the realms. Their creations will outlast anything made by other races... except for beer, that is.

The Dwarf Faction appears in addition to a good faction and enables the player to use all the 2 faction spells and 18 upgrades from both the Good and Dwarf factions.

The Dwarf faction cannot be combined with Evil or Neutral Factions, nor is there a Research Tree for Dwarfs.

Alignment: Prestige (Good)


Unlock Requirements:

These Requirements can be done in separate game plays.

Passage to the Underworld

Requirements: 200 Excavations

Cost: 50 Qid (5e49)

Effect: Unlocks Prestige Quests

Note: Only needs to be bought once and do not count towards the 'Bought Upgrades' stats.


Sturdy Bearded Man's Quest

Requirements: Play a Good Alignment

Requirements: Build 800 Inns, 7,000 Buildings Owned (This Game), 10,000 clicks (This Reincarnation)

Cost: 10 Qad (1e46), 10,000 Fairy Coins, 10,000 Elven Coins, 10,000 Angel Coins

Effect: Unlocks Underworld Diplomacy

Note: Only needs to be done once and do not count towards the 'Bought Upgrades' stats.


Underworld Diplomacy

Requirements: Sturdy Bearded Man's Quest

Cost: 1Qad (1e45)

Effect: Unlocks Prestige Faction Coins, Trade Treaty, Royal Exchanges and Heritage, Required each run until R3


Faction spell

Diamond Pickaxe

Effect: Increase clicking reward by 25% per Excavation and "Faction Coin Find Chance" by +200% for 12 seconds.


Spell Trophy & Upgrade

Minedwarf

Requirement: Find 30,000 Faction Coins using Diamond Pickaxe in a single game.

Effect: Increases Diamond Pickaxe bonus to "Faction Coin Find Chance" to +300%.

Cost: 100 Sxd (1e53), A1+ Free


Tier 1 Upgrades

Dwarven Trade Treaty

Cost: 3,000 Dwarven Coins

Effect: Unlocks Tier 1 Upgrades


Dwarven Ale

Cost: 5 Qad (5e45)

Effect:Increase Faction Coin find chance based on the amount of Blacksmiths you own (Additive).

Formula: +(2 * x ^ 0.5)%, where x is the amount of Blacksmiths you own.


Expert Masonry

Cost: 50 Qad (5e46)

Effect: Reduce all building cost multipliers.

Effect: Reduces cost multiplier by 0.01; with no other reductions applying, the multiplier will be 1.14 instead of 1.15.


Mining Prodigies

Cost: 500 Qad (5e47)

Effect: Increase the production of all buildings based on the total amount of Excavations you made.

Formula: (9 * x ^ 0.9)%, where x is the number of excavations you've purchased.


Tier 2 Upgrades

Dwarven Friendship Pact

Cost: 12,000 Dwarven Coins

Effect: Unlocks more Dwarven Upgrades.


Underground Citadels

Cost: 50 Qid (5e49)

Effect: Multiplicatively increase Mana Regeneration based on the amount of Gems you own.

Formula: (1.5 * log10(1 + x) ^ 1.5)%, where x is the amount of Gems you own.


Indestructible Treasure

Cost: 500 Qid (5e50)

Effect: Increase clicking reward based on the amount of buildings you own.

Formula: (0.5 * x ^ 0.65)%, where x is your Buildings Owned (This Game) stat.


Bearded Assistants

Cost: 5 Sxd (5e51)

Effect: Increase the production of assistants based on how long their beard is (it grows over time!).

Formula: (x ^ 0.7)%, where x is your Playtime (This Game) stat in seconds.


Tier 3 Upgrades

Dwarven Alliance

Cost: 30,000 Dwarven Coins

Effect: Unlocks more Dwarven Upgrades.


Battlehammers

Cost: 500 Sxd (5e53)

Effect: Increase the production of all buildings based on the amount of Dwarven Coins found in this game.

Formula: (1.5 * ln(1 + x) ^ 2.5))%, where x is your Dwarven Coins Gained (This Game) stat.


Magic Resistance

Cost: 5 Spd (5e54)

Effect: Reduce Excavation cost multiplier.

Formula: Reduces cost multiplier by 0.02; with no other reductions applying, the multiplier will be 1.18 instead of 1.2


Overwatch

Cost: 50 Spd (5e55)

Effect: Increase Maximum Mana based on the duration of your longest spell (Additive).

Formula: +(50 + 35 * x ^ 0.7), where x is the duration of your longest spell.


Dwarven Heritage Dwarven Heritage

Requirements: Dwarven Champion Trophy

Cost: 75,000 Dwarven Coins

Effect: Increase the production of all buildings based on the total amount of Excavations you made.

Formula: (2 * x ^ 0.9)%, where x is the number of excavations you've purchased.


Dwarf Research Requirements

Dwarven Forge Quest

Description: Aye again lad! Don't ye want a better place to forge yer weapons? With Enough Blacksmiths me people can help ye!

Requirement: R28 + 3,500 Blacksmiths

Cost: 10 Sxg (1e184)

Effect: Unlocks Dwarven Forges.


Dwarven Forges

Upgrade Blacksmiths to Dwarven Forges, boosting their production based on mana regen and unlocking more unique perks for the building.

Requirements: Dwarven Forge Quest

Cost: 10 USxg (1e187)

Formula: (80 * x ^ 0.8)%, where x is your Mana per Second stat.

Effect: Unlocks Dwarven Unique Buildings.


Earth Core Artifact

Description: This piece of molten rock is continuously shifting its shape, responding to mysterious energy sources.

Requirements: R29 + 2,750th Excavation

Effect: Unlocks The Secrets of the Underworld upgrade.


Secrets of the Underworld

Requirement: Prestige Unique Building, Earth Core Artifact

Cost: 100 Sxg (1e185), 10 M (1e7) Faction Coins of each

Effect: Unlocks Researches for Dwarves and Drow and provides a bonus for individual research branches.

Note: Required once throughout the entire game play and does not count towards the bought upgrade stat.

Note: Secrets of the Underworld allows Prestige factions to benefit from RP production formula with no extra bonus.


Legacy of The Dwarven Kings

Description: It is said that when this horn is blown, the voices of past Dwarven Kings can be heard in the wind.

Requirement: Find the Horn of the Kings artifact (Requires Dwarven Forges and 3250 Excavations)

Cost: 10 SxSpg (1e232), 100 M (1e8) Dwarven Coins

Effect: Adds 3 extra Dwarven research slots: 2 for Craftsmanship and 1 to the faction's facility you are playing.

Note: Required to be bought each Dwarven research run.


Unique Building

Unique building dwarf

Upgraded from Blacksmiths

At R28, the Dwarven Blacksmiths building can be upgraded to a Unique Building: Dwarven Forges, which is required for some challenges and research quests.


Ascension 2 - R116+

Advanced Dwarven Heritage

Requirements: Dwarf Master trophy and 8 hours activity time (This Game) of Diamond Pickaxe.

Cost: 1 Sp (1e24) Dwarven Coins

Effect: Increase the production of all buildings based on the amount of current excavations and excavation resets. (This R).

Formula: (0.025 * (x * (1 + y)) ^ 0.65)%, where x is current excavations and y is free and ruby excavation resets this R

Note: When using their lineage, Advanced Heritage powers are multiplied by the level of the lineage.

Formula: *(1 + 0.3 * level)

Note: Not available till R116


High Bastion Quest

Description: Aye lad! Yer castle looks solid, but we think we can do better, yes? Excavate to yer best and then again from the start, we'll have a deal.

Requirement: 5 free excav resets this R

Cost: 100 Vg (1e65)

Effect: Grants access to Unique Building.


Unique Building Upgrade

Requirement: High Bastion Quest

Cost: 100 Qivg (1e80)

Effect: Gives High Bastion Unique Building.


Unique Building

Effect: Upgrade Royal Castles to High Bastions, boosting their production based on clicks made in this reincarnation and unlocking more unique perks for the building.

Formula: (0.5 * x ^ 0.5)%, where x is clicks this Reincarnation.

Effect: Grants access to Faction Union.


Dwarven Union

Cost: 1 Sp (1e24) Dwarven coins

Effect: Grants access to Union Upgrades.


Other Effects

Proof of Order: Increase all building production based on time spent this Reincarnation.

Formula: (3.5 * x ^ 0.65)%, where x is time spent this Reincarnation.


Proof of Balance: Increase Mana Regeneration based on clicks made in this Reincarnation.

Formula: (1.5 * ln(1 + x) ^ 2.5)%, where x is amount of clicks made this Reincarnation.


Proof of Chaos: Multiplicatively increase assistant chaotically based on spells cast this Reincarnation.

Formula: ((sum(digit(x) ^ y)) ^ 0.9)%, with (y = floor(log10(1 + x) + 1) / 10 + 2), where x is spells cast this Reincarnation.


Solidity

Cost: 10 Dtg (1e100)

Effect: Multiplicatively increase production bonus from Gems based on the highest amount of High Bastions you built in this Reincarnation.

Formula: (1.6 * x ^ 0.6)%, where x is the highest amount of High Bastion built in this Reincarnation.


Stonetalking

Cost: 100 Qitg (1e110)

Effect: Increase the production of all buildings based on the highest between max mana and mana regeneration.

Formula: (0.055 * max(x, y) ^ 0.55)%, where x is Maximum Mana and y is Mana Regeneration.


Refined Minerals

Cost: 1 Notg (1e120)

Effect: Multiplicatively increase Mana Regeneration and Maximum Mana based on highest time spent as Order, Balance or Chaos.

Formula: (0.03 * max(x, y, z) ^ 0.7)%, where x is order time, y is balance time, and z is chaos time (All in seconds this R).

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